6 ms·
I enjoyed it. I would love if it was tougher though. Most enemies are vulnerable when you strafe away and attack them from the side. I found that out pretty qui
by cessor 11y ago
I enjoyed it. I would love if it was tougher though. Most enemies are vulnerable when you strafe away and attack them from the side. I found that out pretty quickly and for that reason didn't like the power sword, because the knockback distance makes their movements less predictable. I did the first couple of levels without buying anything and was dissapointed that I had to buy the L1 bow first.
I actually like the game for its simplicity. However, I got a little annoyed by the baby steps in the first level. I guess I can handle walking, slashing and bowing things if its not fed to me with a ridiculously tiny spoon.
The game reminds me a little of Wolfenstein. In relation to that I felt that collecting money ("loot") was cumbersome and boring. In Wolfenstein, a lot of weapons were just laying around and posed an incentive for curageous explorers. I would rather find them and be surprised, or receive them as a reward, instead of having to buy them in the same boring store behind each level.
Well done, anyway :)
- franck 11y agoThanks for your comment! Finding the right difficulty level was challenging. People have given us different feedback depending on their skill: some keep dying around level 6, some find the game too easy. We tried to keep it difficult enough for it to be still being joyable by everyone. I agree personally that it should be tougher (and with more levels)! Same thing for the "tutorial" aspect of the first levels. We wanted to make sure that casual players would not get overwhelmed too quickly. About the tier 1 bow, you don't have to buy it first. Apart from the sword, you can buy weapons in the order you choose. The shop was put as a incentive for people to keep playing in the context of a Web game which you don't know anything about. We feared players would not understand the scope of the game without it. I tend to agree with you though, as a gamer I prefer exploring and finding hidden items.
- BatFastard 11y agoShould definitely skip the first 2 levels are least for repeat players. Maybe give then a level choice based on the highest completed level.