3 ms·
I've used this technique[0] successfully in a networked minesweeper game I made ages ago. Wikipedia lists more algorithms[1]. [0] http://www.mine-control.com/z
by kaoD 11y ago
I've used this technique[0] successfully in a networked minesweeper game I made ages ago. Wikipedia lists more algorithms[1].
[0] http://www.mine-control.com/zack/timesync/timesync.html http://www.mine-control.com/zack/timesync/timesync.html
[1] https://en.wikipedia.org/wiki/Clock_synchronization https://en.wikipedia.org/wiki/Clock_synchronization