3 ms·
Since your players don't seem to be affecting each other a lot, you might even be able to go with simple TCP. UDP is needed when latency matters a LOT, which is
by Mithaldu 11y ago
Since your players don't seem to be affecting each other a lot, you might even be able to go with simple TCP. UDP is needed when latency matters a LOT, which is mainly when people fight one another.
- TazeTSchnitzel 11y agoI believe World of Warcraft and some other MMORPGs use TCP, since latency isn't too big of a deal. Note that they do some things to compensate for this, however, like making players not collide with each other.
- deleted 11y ago[deleted]