4 ms·
I blame the trend of early access releases. I got burned by a few kickstarters early on. I'm never giving anyone money for a game that I can't play until the fu
by NDizzle 11y ago
I blame the trend of early access releases. I got burned by a few kickstarters early on. I'm never giving anyone money for a game that I can't play until the future. This means pre-ordering AAA titles as well. What's the point in pre-ordering if I don't buy a physical copy? The pre-order bonus stuff is way out of control.
Now, there may be some good indie games on Steam, somewhere, but to me it's buried under the pile of of greenlit / alpha / early access crapware.
- hartror 11y agoI've abandoned greenlight/preorder as well. Especially frustrating with greenlight is when friends play to death an unfinished game (normally some sandbox style thing) and get bored of it well before it is done. Then once it is done no one interested in it anymore having moved on to the next unfinished game. Terraria, Space Engineers, Star Forge, Rust and other have all burnt me in this manner. Rock Paper Shotgun agree on the pre-order front. http://www.rockpapershotgun.com/2013/03/18/editorial-lets-not-pre-order-games-any-more-eh/ http://www.rockpapershotgun.com/2013/03/18/editorial-lets-no...
- kazagistar 11y agoMy current strategy is to buy the games I am interested in, but not play them til they are 1.0, and I encourage my friends to wait to play as well. I have been waiting for Starbound to be released, for example, but I haven't touched it yet.