5 ms·
I might also ask why only go for a 1% number? It seems like it'd be pretty doable to get a 0.1% approximation as that's only a 30dB SNR versus a 20dB SNR. May
by msandford 11y ago
I might also ask why only go for a 1% number? It seems like it'd be pretty doable to get a 0.1% approximation as that's only a 30dB SNR versus a 20dB SNR. Maybe I'm super naive but it doesn't seem like it should be tremendously difficult even if it does cut your core count by 20-50%.
Part of the reason I argue for this is that there are tons of sensors which are 0.1% sensors and if you can offer the rest of the computational pipeline at 0.1% then (so long as your errors don't accumulate)_you don't lose any accuracy processing your information this way.
It also seems like this would be pretty great for graphics cards, no? I mean it'd take a lot of work to make OpenGL run on it, but once you did you could have either very inexpensive cards, very powerful cards, or both.