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N+ (and I believe Super Meat boy as well) don't use pixel-level physics and rely on AABB collisions and computations. There's even a tutorial published on how t
by dyarosla 11y ago
N+ (and I believe Super Meat boy as well) don't use pixel-level physics and rely on AABB collisions and computations. There's even a tutorial published on how the original N game resolved basic collisions and physics:
http://www.metanetsoftware.com/technique/tutorialA.html http://www.metanetsoftware.com/technique/tutorialA.html
- hesdeadjim 11y agoAwesome, thank you.