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Was thinking the same thing. The inevitable trend with VR is that it gets miniaturized to slimline eyewear, contact lenses, or embedded directly wetwear. As i
by shostack 11y ago
Was thinking the same thing. The inevitable trend with VR is that it gets miniaturized to slimline eyewear, contact lenses, or embedded directly wetwear.
As it progresses, input devices will need to evolve quite a bit since it won't always be convenient to have a full-size keyboard, and part of the value of having a screen on your eyes vs. in your hand is that it frees up your hands for other things. Being able to use slight muscle gestures (ala "Rainbow's End" by Vernor Vinge) in combination with eye-tracking, audio controls, etc. seems like a logical leap until we can decode brainwaves sufficiently to use that as input.
I imagine something that shows a swipe-style keyboard overlaid on screen with your current finger position is also a likely solution.
That said, my big beef with this seems to be forcing a traditional keyboard layout on screen that takes up a massive amount of screen real estate. Would much prefer thinking outside of the traditional keyboard layout and making better use of space.