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Historically GM's were pretty rock solid. Not anymore. Apple is now like everyone else -- release early/often.
by waynecochran 11y ago
Historically GM's were pretty rock solid. Not anymore. Apple is now like everyone else -- release early/often.
- derefr 11y agoMore an effect than a cause. When it was hard to convince people to update, and an automatically-updating OS was scary, and pipes were too small to download big patches, then you had to get it right the first time. Nowadays, as long as the OS works well-enough out of the box to suck down the newest point release, all is well from the end-user's perspective. Except maybe there's some weird out-of-box bugs until they've let their computer sit around for a few hours and restarted it once.
- JustSomeNobody 11y agoThat sounds like an excuse. I think the goal should always be to ship as bug free as possible. Having the mindset that you can push bug fixes later is just pure laziness.
- derefr 11y agoThere are other things than laziness that push the scale toward shipping bugs. In Apple's case, there's the fact that they only have so many OS engineers, and those engineers have to ship new code with each release, to, for example, create drivers and expose APIs to enable software to take advantage of new hardware features. Bugs are strictly less important to solve than making sure that everything shown in the keynote—every feature that sells the new computers each year—actually works on release. The real problem is the yearly release cadence. Apple's hardware pipeline is maybe too good—it's not giving the software engineers enough time to polish the software.
- deleted 11y ago[deleted]
- jakobegger 11y agoThe El Capitan beta was pretty solid in my experience. I've been using it as my primary OS since a month and there have been only minor bugs.