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I agree on this one. For now it's stuff like Riftmax where you can run around and chat with people's avatars or watch a movie in the same virtual theater with
by soylentcola 11y ago
I agree on this one. For now it's stuff like Riftmax where you can run around and chat with people's avatars or watch a movie in the same virtual theater with others. Eventually, with better and cheaper/more common depth cameras we'll start to see recording and live streaming of environments and users for the first real VR telepresence. It's a ways off but communication, VR movies, and live entertainment are my bet for the things that will drive mass adoption.
Just like smart phones, it wasn't the early devices with clunky hardware, high price tags, and cool features that drove mass adoption. It was the move toward ergonomics and ease of use with a core set of common functions that turned it from a techie thing into something ubiquitous.