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One monetization strategy in general for distributed networks is that users pay for bandwidth. They're rewarded for the bandwidth they provide. They profit if t
by logn 11y ago
One monetization strategy in general for distributed networks is that users pay for bandwidth. They're rewarded for the bandwidth they provide. They profit if they provide more bandwidth than they use. And app developers are rewarded when their apps cause bandwidth to be used. I don't know if IPFS works this way.
As far as paying a premium over raw bandwidth to access premium content (Netflix), you could pay them to unencrypt it for you to download. DRM though isn't secure in the first place and decentralization won't make it better.
- johnmaguire2013 11y agoOh, of course, I'm not trying to argue that DRM is good or that decentralization would make it better or even work as well. The problem of course is that without it working as well as it currently does, premium content providers have no incentive (and in fact, are decentivized) from making the switch. The general idea of decrypting premium content at a cost would work fairly well, however I'm wondering if it's something that can be done easily and dynamically via IPFS. For example, can I, without burdening the network with a billion copies, encrypted with each the client's key, hand that data off to them? If I simply decrypt it and hand it over, it's on a distributed network and anyone can grab it.
- TuringTest 11y agoDelivery of the unencrypted premium content would likely happen through a direct link with a different protocol. As you say, the content providers don't want that content to be accessible to everyone in the network. The website used to navigate the catalog of premium content could be built as a IPFS page though.