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Cloudhead's "Blink" system is one good first step http://uploadvr.com/cloudhead-blink-vr-movement/ http://uploadvr.com/cloudhead-blink-vr-movement/ AltspaceVR h
by ericflo 11y ago
Cloudhead's "Blink" system is one good first step http://uploadvr.com/cloudhead-blink-vr-movement/ http://uploadvr.com/cloudhead-blink-vr-movement/ AltspaceVR has been doing something similar for a while too.
Another idea is something called redirected walking, which basically tricks you into walking in circles even though you think you're walking in a straight line.
Someday we may have electronic solutions to sim sickness -- they've discovered that by sending tiny amounts of electricity through our inner ears, they can programmatically control how you feel you're moving.
Edit: Here's a video of Palmer Luckey talking about that inner ear stuff (GVS): https://www.youtube.com/watch?v=8CRdRc8CcGY&feature=youtu.be&t=11m5s https://www.youtube.com/watch?v=8CRdRc8CcGY&feature=youtu.be...
- sfjailbird 11y agoI've often wondered if the feeling of acceleration/deceleration could easily be simulated with a simple tilting chair. Tilt the chair back to simulate forward acceleration (like a car speeding). Gravity pulls you 'backwards', similar to the feeling of being pressed back in the seat. Opposite for deceleration. I hereby donate this idea to the world.
- cjrp 11y agoThat's exactly what they do in full-motion flight simulators.
- wlesieutre 11y agoRacing games as well. https://www.youtube.com/watch?v=G-N3XDc-3QQ https://www.youtube.com/watch?v=G-N3XDc-3QQ