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Steam is proprietary, closed-source, has a single for-profit vendor, uses closed communication protocols (e.g. for Friends) preventing an open reimplementation,
by mappu 11y ago
Steam is proprietary, closed-source, has a single for-profit vendor, uses closed communication protocols (e.g. for Friends) preventing an open reimplementation, and there's no automated way of submitting new packages. Not to mention the scandals where it read through your browser history.
The download UI is nice, it does use plain http/s for package delivery, and it has a large install base. But i definitely do not think it is the best package manager available on Windows.
- krapp 11y agoFaults aside, I think Steam's model is worth considering in terms of what features a package manager might need to succeed on Windows. Everything else posted here seems like it wants to replicate the Linux experience in Windows, and I suspect that would have limited appeal.
- yo-code-sucks 11y agoIn no way is steam a package manager, it has no concept of dependency trees.
- insertnickname 11y agohttps://github.com/dajoh/OpenSteamClient https://github.com/dajoh/OpenSteamClient