3 ms·
Its a major misconception that emulators are easier for Xbox/PS4/Xbox one because they use x86. According to that logic it should be super easy to port somethin
by dtech 11y ago
Its a major misconception that emulators are easier for Xbox/PS4/Xbox one because they use x86. According to that logic it should be super easy to port something from windows to linux x86_64, but compiling the same program for x86_64 and ARM linux should be very hard. Turns out it is the complete opposite.
Here's what the developer of CBXB (a xbox original emulator) has to say about it, gives the reasons as to why it is to blatantly false: http://www.neogaf.com/forum/showpost.php?p=48088464&postcount=26 http://www.neogaf.com/forum/showpost.php?p=48088464&postcoun... (original is deleted)
- espes 11y agoThat post is actually more meaningless speculation than accurate.
- tomjakubowski 11y agoI don't see how the same logic applies: porting a source program to compile to something which runs on a new architecture seems pretty different to me than writing an efficient software to emulate another architecture for the purposes of running a program.
- anthk 11y ago>t should be super easy to port something from windows to linux x86_64, but compiling the same program for x86_64 and ARM linux should be very hard. Turns out it is the complete opposite. WineLib. And if not, just use the Wine as a binary loader and run your stuff.