3 ms·
On Windows both Firefox and Chrome use ANGLE [0] to translate WebGL into DirectX calls, so this will be an issue in the browser not the driver or hardware. [0]
by irq-1 11y ago
On Windows both Firefox and Chrome use ANGLE [0] to translate WebGL into DirectX calls, so this will be an issue in the browser not the driver or hardware.
[0] https://code.google.com/p/angleproject/ https://code.google.com/p/angleproject/