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If you do any 3D work now (and have a computer capable of that sort of thing), it should be fairly easy to work on projects in Unity and Unreal with something l
by soylentcola 11y ago
If you do any 3D work now (and have a computer capable of that sort of thing), it should be fairly easy to work on projects in Unity and Unreal with something like the Oculus dev kit.
I have next to no proper programming skills but I've done a bit of work in 3d graphics alongside my video work (stuff like Cinema 4D). At first I was focused on trying to build things in Cinema and translate that to VR but I've found it easier to just start learning and experimenting with Unreal Engine. You can immediately view what you've created inside the Rift for testing and learning purposes.
Still, I'm not sure what you're going after. For me it was yet another thing to play around with and learn a little about but while I could cobble together a neat little game or interactive environment, I don't have the skills to do something like this (https://www.youtube.com/watch?v=Ghgbycqb92c https://www.youtube.com/watch?v=Ghgbycqb92c) which uses depth cameras to develop live, 3d video and telepresence.
Not sure what tools are available for simpler setups like Cardboard but I believe there is at least some level of support in Unity and Unreal.