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Yeah, I was using Perforce in the 2002-2004 time frame in the game industry. I'm sort of surprised to see it still the leader after all these years -- but, on
by chubot 11y ago
Yeah, I was using Perforce in the 2002-2004 time frame in the game industry. I'm sort of surprised to see it still the leader after all these years -- but, on the other hand, it's pretty hard to write a good VCS. It's probably less work than writing a relational database, but not by a lot.
I know Perforce is making a killing off of this market. People here are always asking for startup opportunities... so I would suggest collaboration on large binary files for artists. Not that I really know what strategy to take, but I smell something funny when one company has dominated a niche for over a decade. If you want to be glib you can call it Github for artists :) I guess they do use Dropbox for collaboration already though.
- vvanders 11y agoYeah, I'd love to play around with Git Fusion sometime to see how it plays with binary workflows. Could be a nice way to bridge teams that aren't Perforce friendly.