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How are 1) and 2) different than the status quo? Aren't developers already incentivized to keep users in their app for as long as possible? More touch points ->
by theli0nheart 11y ago
How are 1) and 2) different than the status quo? Aren't developers already incentivized to keep users in their app for as long as possible? More touch points -> more IAP buying opportunities -> more money.
> 3) Amazon Underground is covering the costs for now. But if users were asked to pay themselves, I'm sure many would balk at the idea of paying per-minute to play games.
As I understand it, it's not a pay-per-minute sort of deal. You'd pay the same price every month and the revenue would be divied out based on usage (like Netflix).