5 ms·
Good point. Though, I don't have such a binary.
by QuantumRoar 11y ago
Good point. Though, I don't have such a binary.
- azernik 11y agoGet Kerbal Space Program! And then play it after checking its library dependencies!
- yellowapple 11y agoOr Cities: Skylines, another excellent game that uses Unity. Between those two, I've probably sunk whole weeks of my lifetime. If someone were to make a game that combined the two into some kind of orbital city builder, I'd be set.
- azernik 11y agoMake KSC into a project your city can build, and all the money it spends goes into your city's economy.
- yaur 11y agoFrom KSP (unity via steam) linux-gate libdl libpthread librt libGLU libGL libX11 libXcursor libstdc++ libm libgcc_s libc libnvidia-tls libnvidia-glcore libXext libxcb libXrender libXfixes libXau libXdmcp
- QuantumRoar 11y agoThanks a lot. I know that steam has some 32Bit dependencies even on a 64Bit OS. I thought it might have only been the steam client's dependency. Unless you're using a 32Bit OS, it seems that Steam, or maybe even Unity3D, enforces the use of those 32Bit libs. I wonder why. Edit: I seems that you removed the references to lib32 and i386.
- yaur 11y agoI think its a red herring. KSP (and unity games in general) ship as either x86 or x86 and x64. Full output for ldd of both of them is here http://pastebin.com/KAYF4TFw http://pastebin.com/KAYF4TFw