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The end-products - games - do have linux support. But the support is not that great, for example the unity engine on linux doesn't seem to support vsync (it say
by JetSetWilly 11y ago
The end-products - games - do have linux support. But the support is not that great, for example the unity engine on linux doesn't seem to support vsync (it says it does, but it doesn't in practise) which results in horrific and annoying tearing. It has been like this for well over a year, with no sign of any urgency to fix it.
It is nice that "linux support" is a bullet point that companies feel is worth having, but it isn't a significant enough part of their market for them to make it work without glaring issues, often.
- hacker_9 11y agoNot sure why you were downvoted as I've read similar reports that the Linux builds from Unity are not the best. Hopefully though now that their main product is expected to work 100% correctly on Linux, that this will lead to fixes in their Linux compiler.
- vanderZwan 11y ago> for example the unity engine on linux doesn't seem to support vsync (it says it does, but it doesn't in practise) It does technically support it. It's just that for some mysterious reason, it's turned off by default. Games that explicitly turn it on, or let you change it in the settings (in my small library that's only MouseCraft and JazzPunk) run fine. Everything else maxes out my CPU. As a laptop user, this does not make me happy.