7 ms·
I've recently been playing the old Need For Speed: Porsche Unleashed, which made this a really enjoyable read, and actually a bit useful for what it says about
by lotharbot 11y ago
I've recently been playing the old Need For Speed: Porsche Unleashed, which made this a really enjoyable read, and actually a bit useful for what it says about the handling and weight distribution of different models.
- aresant 11y agoOf all the classic games that I wish would be brought to modern specs that's it. For those not indoctrinated Its a love song to Porsche, you drive and race every model from inception to late 1990s. It still holds up pretty well and it's amazing the detail they put into cataloging cars, upgrades, etc. - every car and generation feels completely unique.
- RBerenguel 11y agoAh, the memories! I still remember getting 1:52 (I'm pretty sure it was either 1:52 or 1:27) in Pyrenees (IIRC, snowy track with rocks protruding on the road) with flat tires and the Carrera RS, beating the 'standard best time' by quite a bit. And every time I play a racing game on my iPad I ask me why we don't get as much quality as NFS:PU had.
- lotharbot 11y agothe only "snowy track" is the Alps. Pyrenees has a lot of white gravel next to the road, which might be what you're thinking of (but there's also green grass, dry pavement, and fall colors on the trees.) I wonder if there's a framerate issue or something that makes times not really comparable system to system. I can run that course in about 2:15 in much faster cars than the Carerra RS (2000 911 Turbo, GT1, 935, all carefully tweaked/upgraded) -- with an analog racing wheel and tons of practice. I've seen youtube videos of people coming in at around 2:05 in those cars by running insanely tight lines. I can't imagine how you could be even faster than that in an RS, with a top speed that's slower than what I take most corners at in my GT1. And yeah, it's a hugely high quality game, particularly for the era. It was clearly a labor of love. I've got a handful of games from the 1990-2000 era that I still play because nothing else captures the magic quite the same -- DooMII, Descent, and NFS:PU. (Source port links: DooMII - Zandronum at http://zandronum.com/ http://zandronum.com/ ; Descent - Retro at http://descentchampions.org/new_player.php http://descentchampions.org/new_player.php )
- RBerenguel 11y agoI think it was Pyrenees anyway, maybe the snow is my faded memory indeed. I have no idea how I managed to do it, aside from running extremely tight lines and not braking (or actually, stopping the gas) for the entire track. I used a Microsoft Sidewinder gamepad, it had a gyroscope so it worked wonders for racing games. It might be a framerate issue (I played on a P2 with some GeForce, not sure about model.)
- robbs 11y agoDo you play on Windows/Wine or a console? Last time I tried to play I couldn't get it to run on a computer.
- lotharbot 11y agoWindows 7. I installed it straight from the CD. It ran like a dream (aside from the occasional crash, which was expected for software from that era.) I put in a new video card last week and hadn't played since then. Now I'm getting a DirectX 7 error (I'm running DirectX 11.)
- ngcazz 11y agoLast good NFS game!
- brc 11y agoAnd the only game in which you can drive Porsches, because of the complicated licensing deal.