4 ms·
For those interested in the implementation of atomic operations see Jeff Preshing's "How Ubisoft Develops Games for Multicore - Before and After C++11", especia
by dougbinks 11y ago
For those interested in the implementation of atomic operations see Jeff Preshing's "How Ubisoft Develops Games for Multicore - Before and After C++11", especially after 15m55s in on the video, or slide 37 of the pdf on github.
Video:
https://www.youtube.com/watch?v=X1T3IQ4N-3g&feature=youtu.be&t=15m55s https://www.youtube.com/watch?v=X1T3IQ4N-3g&feature=youtu.be...
PDF:
https://github.com/CppCon/CppCon2014/tree/master/Presentations/How%20Ubisoft%20Montreal%20Develops%20Games%20for%20Multicore https://github.com/CppCon/CppCon2014/tree/master/Presentatio...