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Kind of a bizarre side question, would constraint solving be the right tool to use to "solve" things like the kittens/catnip game (a civclicker variant)? Like,
by tunesmith 11y ago
Kind of a bizarre side question, would constraint solving be the right tool to use to "solve" things like the kittens/catnip game (a civclicker variant)? Like, at any given moment, given a goal and available resources, tell you the "best" way to allocate your resources.
- dhaivatpandya 11y agoThis is an interesting question. Although I am not deeply familiar with either of the games you mention, it seems that they are inherently time-based. There are also some random elements to CivClicker (e.g. traders that come through). Given these rules, I don't think a simple constraint solver would be sufficient to "solve" the game, but it might be a part of a more complicated solution. However, there are lots of games that essentially only involve solving constraints. A simple example is Sudoku.