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Show HN: A collection of algorithmic art generated with POV-Ray
- glaberficken 11y agoAnyone know other nice visualizations of prime numbers? I was particularly struck by this one: https://mscharrer.net/povray/primes/2/ https://mscharrer.net/povray/primes/2/
- jrosenbluth 11y agohttp://mathlesstraveled.com/2012/11/05/more-factorization-diagrams/ http://mathlesstraveled.com/2012/11/05/more-factorization-di...
- glaberficken 11y agogreat! thanks
- mscharrer 11y agoThe POV-Ray source files are included. Example: https://mscharrer.net/povray/liquid_fire/2/liquid_fire_v2.pov https://mscharrer.net/povray/liquid_fire/2/liquid_fire_v2.po...
- spankalee 11y agoReminds me of some of the work of Ryan Geiss (the author of several WinAmp visualizers like Geiss and Milkdrop): http://www.geisswerks.com/ http://www.geisswerks.com/
- mscharrer 11y agoCool stuff.
- robin_reala 11y agoI’d forgotten all about Ryan; was obsessed by Milkdrop in 2001. Thanks for the trip down memory lane.
- Sharlin 11y agoHee, nostalgic! I used to play around with POV-Ray a lot in the 00s; at that time there were quite a few extremely skilled artist-coders in the community [1]. Shame that the software has since fallen into relative obscurity - I wasn't even aware the dwindling developer team actually managed to get a final 3.7 release out in 2013 after years of betas and release candidates. [1] See eg. Gilles Tran at http://www.oyonale.com/3D.php?lang=en http://www.oyonale.com/3D.php?lang=en
- Rapzid 11y agoTo bad this is defunct: http://www.irtc.org/stills/ http://www.irtc.org/stills/ POV ray and IRTC got me into 3D. Once upon a time I thought I was going to have a career in it. Became absolutely obsessed; Modo beta tester, SIGGRAPH trip in '07. Now I'm a systems engineer, go figure. Ah the memories though :)
- IanCal 11y agoWow, that brings back memories. I came 79th once in one of those! I've just gone and found it and I was 14 at the time. 3D art was going to be my thing too, then I got into programming. It was actually through programming python scripts in Blender that I became interested in programming generally. I'm digging back through old forum posts to see if anything I've made is still about but so many image hosting sites have disappeared. I'm not sure what it looked like but one comment about a head I'd modelled was "personal opinion, but I think he'd look better with eyelids". Thanks for jogging those memories! :)
- usrusr 11y agoPretty much the same here. I even got two top-20 results, but I was a few years older at the time. POV-Ray scene description language was how I made the jump from Pascal and visual basic "begin end" syntax styles to the world of curlies. And after having spent so much time with the imitation, learning the C preprocessor was so much easier.
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- Dragon256 11y agoAbout 20 years ago, I did something similar with PolyRay, it even allowed you to do animations.
- valera_rozuvan 11y agoPovRay allows you to do animation too.
- sjdegraeve 11y ago... and here I thought the landscape art bot I started yesterday was good. I've got a long way to go. https://twitter.com/LandscapeArtBot https://twitter.com/LandscapeArtBot
- ArekDymalski 11y agoI actually like many of them beacause of the colours and that cartoonish vibe.
- theseatoms 11y agoIt is good! What do you have in mind as the next step?
- sjdegraeve 11y agoThe goal is to get the landscapes to resemble sci-fi/fantasy environment concept art. Rough plans include adding clouds, vegetation, buildings, human figures, and foreground elements.
- valera_rozuvan 11y agoCheck out work done by Hatsumi Kanayama - http://homepage1.nifty.com/hakka/edo/3dedo/index1.html http://homepage1.nifty.com/hakka/edo/3dedo/index1.html . Her style might be what you are looking for.
- mintplant 11y agoI really love the stylized look of the bot's output. How does it work?
- valera_rozuvan 11y agoAnyone know of new, 201*, awesome examples of PovRay usage out on the Internet?
- mscharrer 11y agoI put the source files on Github for easier browsing: https://github.com/mscharrer/povray_scenes/tree/master/abstract_scenes https://github.com/mscharrer/povray_scenes/tree/master/abstr...