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The apple iPod example is out of place: you can't compare software to hardware. Essentially, with hardware, you have one chance to make a good impression, so ev
by jmonegro 17y ago
The apple iPod example is out of place: you can't compare software to hardware. Essentially, with hardware, you have one chance to make a good impression, so every detail counts (for example, the first Zune wasn't much of a hit, and now virtually no one likes Zunes, even the very awesome Zune HD).
These days, with software - especially web software - people tend to be more forgiving of bugs, and because its easy to provide feedback, software tends to get better and better.
- mechanical_fish 17y agoThe real problem with hardware is that you can't revise it. That used to be a problem with shrinkwrap software, too -- it was revisable, but only by shipping out a lot of physical disks marked "upgrade" and praying that people installed them -- which is why it used to be so much harder to embrace the "ship early and often" plan.