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Reminds me of another deeply troubled project out of the Dallas-area FPS community circa 1999: John Romero and ION Storm's development of "Daikatana," as descri
by sutro 17y ago
Reminds me of another deeply troubled project out of the Dallas-area FPS community circa 1999: John Romero and ION Storm's development of "Daikatana," as described by this excellent Dallas Observer article: http://www.dallasobserver.com/1999-01-14/news/stormy-weather/ http://www.dallasobserver.com/1999-01-14/news/stormy-weather...
- nickelplate 17y agoThis article in Geoff Keighley's "Behind the Games" series: http://www.gamespot.com/features/btg-daikatana/ http://www.gamespot.com/features/btg-daikatana/, provides a more complete account of the story of Daikatana. Without Eidos, and had Romero been as rich as 3D Realms at the time, I am convinced that Daikatana would have ended up as another DNF.
- abossy 17y agoDaikatana basically did end up like DNF, although it was finally shipped after nearly three years of delays to critical disappointment. The time frame of the original was similar to DN as was the hype. http://en.wikipedia.org/wiki/Daikatana http://en.wikipedia.org/wiki/Daikatana
- nickelplate 17y agoWell I wouldn't label it as another DNF, precisely because it shipped. But I get your point.