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I definitely think so. I remember reading an Gabe Newell interview in a 1999 PC Gamer magazine about this. Newell stated that, after the excellent critical accl
by abossy 17y ago
I definitely think so. I remember reading an Gabe Newell interview in a 1999 PC Gamer magazine about this. Newell stated that, after the excellent critical acclaim of Half-Life, that he wasn't eager to begin Half-Life 2, because, "our fans will expect it to be the best game ever." Alas, six years later, Newell and Valve was able to deliver a worthy sequel. The Duke crowd certainly had the same problem, but perhaps lacked the managerial skills and vision necessary of such a project.
- jcl 17y agoThe same is true of Team Fortress 2, which took Valve ten years and multiple from-scratch rewrites but was eventually released to wild success. It's like the DNF story rewritten to have a happy ending.
- arohner 17y agoDoes anyone have numbers on how much those 10 years cost, and how much they made on TF2? I got TF2 for free with the orange box, which I bought primarily for portal and HL2e2.
- msg 17y agoI don't know, but I bought Orange Box for TF2, and was surprised to find Portal lurking in there.
- ricree 17y agoYeah, it would definitely be tough to figure the numbers out. I got the orange box mostly for TF2, and I'm sure I'm hardly alone. But other than the actual TF2 only purchases, it's tough to separate how many units TF2 really shipped.
- nickelplate 17y agoYup, there was definitely somewhat of a second system effect in HL2 development. http://www.gamespot.com/features/6112889/index.html http://www.gamespot.com/features/6112889/index.html