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>World of Warcraft is especially an interesting case, seeing that all the 2nd most popular MMO has never came anywhere near the popularity of WoW That doesn't
by Houshalter 11y ago
>World of Warcraft is especially an interesting case, seeing that all the 2nd most popular MMO has never came anywhere near the popularity of WoW
That doesn't seem to be the case. Wow has 5.6 million players, but it's followed by a few games with 4-5 million players, and a number with >1 million. I'm not sure if that's just current players, or a running total.
https://en.wikipedia.org/wiki/Comparison_of_massively_multiplayer_online_role-playing_games#Statistics_table https://en.wikipedia.org/wiki/Comparison_of_massively_multip...
- NhanH 11y agoThose numbers in that chart are misleading. At its peak, WoW had up to 12 millions subscribers monthly,the current 5.6 millions are still monthly subscribers, which is much different than the other millions figures on the chart (total registered account or total sales -- not all of them are on a subscription model, and some like MapleStory are free to play). To put it in perspective, WoW had 5 expansions, selling at $40-60 each at average of 10millions sales each (and you have to buy some of the previous one too), on top of the subscriptions and it's probably pulling in the minimum of $1-2 billions yearly revenue. It's not even a close call to the 2nd place ...