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Nice link. Instant gratification is central for any environment targeted at kids. That said, Logo's motive was to have a low threshold and no ceiling, whereas C
by aufreak3 17y ago
Nice link. Instant gratification is central for any environment targeted at kids. That said, Logo's motive was to have a low threshold and no ceiling, whereas CoolBasic's motive seems to be a low threshold, but a fairly low ceiling as well. So .. not a solved problem yet :)