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I first learned programming in language called CoolBasic. It's simple basic like language meant for making simple 2d games. It doesn't have any command line fun
by kiiski 17y ago
I first learned programming in language called CoolBasic. It's simple basic like language meant for making simple 2d games. It doesn't have any command line functionality at all, and a program always has exactly one window where everything happens. It had built-in commands for loading and showing images, playing sounds, making game objects and moving them, collisions between them, tilemaps, etc. It has it's own IDE with integrated manual (with tutorials, explanations and examples of all commands).
While it was impossible to do anything advanced in it (without using dll-files), it was really easy to make a simple game with it.
The current version of the language is outdated (uses directx 7 for graphics, no hardware acceleration, etc.), but a new version is in development. The language is made by a finn and does not currently have official english manual, but the next version is supposed to have (there are some translations made by the community).
http://www.coolbasic.com/index.php?lang=en http://www.coolbasic.com/index.php?lang=en
- aufreak3 17y agoNice link. Instant gratification is central for any environment targeted at kids. That said, Logo's motive was to have a low threshold and no ceiling, whereas CoolBasic's motive seems to be a low threshold, but a fairly low ceiling as well. So .. not a solved problem yet :)