3 ms·
It's been brought up here before but relevant again in case you missed it the first time. The original developer for R-Type for the ZX Spectrum wrote up a deta
by Malic 11y ago
It's been brought up here before but relevant again in case you missed it the first time.
The original developer for R-Type for the ZX Spectrum wrote up a detailed story of the technical challenges for developing the game. Shaving cycles off to make action smooth was what it was all about.
IT'S BEHIND YOU: http://bizzley.com/ http://bizzley.com/
- foobarge 11y agoYes - a recommended read. In a similar vein: http://www.jordanmechner.com/backstage/journals/ http://www.jordanmechner.com/backstage/journals/