3 ms·
This is a great reference that I relied on while struggling with my own implementation: http://blog.notdot.net/2009/11/Damn-Cool-Algorithms-Spatial-indexing-wi
by powvans 11y ago
This is a great reference that I relied on while struggling with my own implementation:
http://blog.notdot.net/2009/11/Damn-Cool-Algorithms-Spatial-indexing-with-Quadtrees-and-Hilbert-Curves http://blog.notdot.net/2009/11/Damn-Cool-Algorithms-Spatial-...
- theoh 11y agoIn contrast there is an incomprehensible bit of code by Ken Musgrave in Graphics Gems II: http://www.realtimerendering.com/resources/GraphicsGems/gemsii/Peano/peano.c http://www.realtimerendering.com/resources/GraphicsGems/gems... (peano not hilbert but very similar idea)