3 ms·
I played it up to level 8 a couple of years ago, and gave up once I hit 8. My problem was that I thought the core gameplay was really flawed: there was (there
by david-given 11y ago
I played it up to level 8 a couple of years ago, and gave up once I hit 8.
My problem was that I thought the core gameplay was really flawed: there was (there may be now, I haven't played for a while) no benefit to holding territory, only taking territory... which means you have a vested interest in letting the other team capture your portals so you can take them back. So after a while each team takes turns capturing the portal and sticking cheap and crappy level 1 resonators on it. You don't want to make the portal hard to recapture. That's not fun.
Wandering around cities looking for portals was fun, and got me to find several places in the city where I was living which I wouldn't have found otherwise. (I have since moved city. Maybe I should try it again...)
- Cthulhu_ 11y agoThere still isn't - besides of course the claim that you own that area with your name on it. Oh and the game is divided up into seasons, you can see in the Intel screen a history of how much area your 'side' holds and has held historically in the current period.
- soylentcola 11y agoGameplay is still really reliant on the "meta" game (local rivalries, meeting up with teammates, etc) for long term entertainment but as far as in-game mechanics, after a certain point, you need to earn badges for different things like holding areas or creating fields over densely populated areas in order to level up. Between that and missions (stuff like "hack these 20 portals in this one historic district") there's still a bit to accomplish. That said, it can still get old fast. King-of-the-hill + geocaching essentially. Claim areas, lose areas, nothing lasts for long, etc. Still, it can be fun to see the opposing faction trying to make a big field to gain points before the end of a cycle and coordinating with other people in your town to knock it down before they score those points. Same goes for the opposite way.
- david-given 11y agoI met a fellow Ingress player once (in, luckily, a public place for a brief period of time). Weirdly, obsessively creepy, the kind of person who stares fixedly at your left ear while talking. I'm sure he wasn't representative, but... Besides, if I wanted to talk to other humans, I wouldn't be playing a computer game! I gave up on Eve for the same reason, once I ran out of early game content and realised I'd have to join a corp to progress.