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Tangentially related, this is a fascinating read: http://www.quora.com/How-did-game-developers-pack-entire-games-into-so-little-memory-twenty-five-years-ago/an
by balls187 11y ago
Tangentially related, this is a fascinating read:
http://www.quora.com/How-did-game-developers-pack-entire-games-into-so-little-memory-twenty-five-years-ago/answer/Dave-Baggett http://www.quora.com/How-did-game-developers-pack-entire-gam...
- flipmonk 11y agoWow. "Ultimately Crash fit into the PS1's memory with 4 bytes to spare. Yes, 4 bytes out of 2097152. Good times." - the things we take for granted today!