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Was that title developed using lisp? If so (or if you worked on other Naughty Dog games which did use lisp) do you feel that it was a force multiplier in any wa
by chazu 11y ago
Was that title developed using lisp? If so (or if you worked on other Naughty Dog games which did use lisp) do you feel that it was a force multiplier in any way?
- archimedespi 11y agoYes! GOOL/GOAL (see [1]) was a lisp-family language. See [2] for an explanation by the guy who developed it. [1] - https://en.wikipedia.org/wiki/Game_Oriented_Assembly_Lisp https://en.wikipedia.org/wiki/Game_Oriented_Assembly_Lisp [2] - http://all-things-andy-gavin.com/2011/03/12/making-crash-bandicoot-gool-part-9/ http://all-things-andy-gavin.com/2011/03/12/making-crash-ban...