2 ms·
We just ported an AAA game with a team of 6 programmers and barely made it through with massive delays. The game was already feature complete and bug free when
by jeremiep 11y ago
We just ported an AAA game with a team of 6 programmers and barely made it through with massive delays. The game was already feature complete and bug free when we got the source, all we needed to do was port it to mobile devices.
It's so easy to underestimate the work to be done, graphics easily break when you change the underlying hardware and renderers, gameplay had to be adapted to touch controls, etc. It didn't help that our estimate multiplier was only 3.
All of this gave me a much greater appreciation of the work you guys did at Naughty Dog.