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This is worth reading: https://news.ycombinator.com/item?id=9193521 https://news.ycombinator.com/item?id=9193521 >Vulkan aims at doing less but predictably so,
by badlucklottery 11y ago
This is worth reading: https://news.ycombinator.com/item?id=9193521 https://news.ycombinator.com/item?id=9193521
>Vulkan aims at doing less but predictably so, devs will have more work to put in at first, but at least they understand what going on.
The engine devs will probably know exactly what's going on and be able to optimize accordingly. The actual game/application devs will probably get a new, easier-to-use black box and be extremely happy about it.
- agumonkey 11y agoAmazing link. > So the game is guessing what the driver is doing, the driver is guessing what the game is doing, and the whole mess could be avoided if the drivers just wouldn't work so hard trying to protect us. That was what I've read too. All in all the 3D world is a massive clusterfk blend of many common failure seen elsewhere. Trying to hide too much backfires. I don't know if Vulkan will influence hardware design toward something more regular, and ultimately open source drivers (a long unicorn, the most blatant missing part of the mainstream open source adoption)