6 ms·
There are architectures that require manual pipeline control. MIPS, for example, or any VLIW architecture (including many of the modern GPUs). Cache is also oft
by sklogic 11y ago
There are architectures that require manual pipeline control. MIPS, for example, or any VLIW architecture (including many of the modern GPUs). Cache is also often programmable (see scratch memory in Sparc, local memory in GPUs, etc.)