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What about [1] for example. I'm also thinking about the growing trend of technologies related to auto calibration such as Microsoft's Photosynth. It seems prett
by arketyp 11y ago
What about [1] for example. I'm also thinking about the growing trend of technologies related to auto calibration such as Microsoft's Photosynth. It seems pretty certain to me that 3D modeling is the future of animation.
[1] https://www.youtube.com/watch?v=tbUljHJv4Rg https://www.youtube.com/watch?v=tbUljHJv4Rg
- _yosefk 11y ago[1] is pretty cool! I don't think it's quite production-ready; first of all it's simply very new (2014), and then the 3D models seem to me to need manual polishing, and most importantly, this demo doesn't mention animation, which I guess would require the same rigging and then control manipulation as you'd do with hand-modeled 3D, and you'd run into the same limitations as with normal 3D rigs (with some things "breaking the rig".) I wager that the 2D approach in TFA has a different set of limitations and these will be preferable to some. Still, cool stuff! I wondered when something like this will show up.