3 ms·
Good to know that cross-compilation is supported at least. LLVM is supported on Windows. [1] Talking to Windows APIs requires UTF-16, but UTF-8 can (and shoul
by SomeCallMeTim 11y ago
Good to know that cross-compilation is supported at least.
LLVM is supported on Windows. [1]
Talking to Windows APIs requires UTF-16, but UTF-8 can (and should!) be used in all languages on all platforms internally. It's trivial to add a UTF-8-to-16 conversion step when calling a Windows API (and the other direction on receiving such strings from Windows).
[1] http://llvm.org/docs/GettingStartedVS.html http://llvm.org/docs/GettingStartedVS.html