10 ms·
This blows my mind. I've got bugs with a carousel today and people are building this. So impressive.
by aplummer 11y ago
This blows my mind. I've got bugs with a carousel today and people are building this. So impressive.
- tamat 11y agoit is just a matter of time, I've been working in this project fulltime for three years
- onion2k 11y agoAs soon as you start trusting other people's code and reusing things (eg, don't write your own carousel) you can start building cool stuff on top of other people's work. This editor is standing on the shoulders of litegl.js.
- vanni 11y agoOther people? Javi Agenjo is the author of both WebGLStudio and litegl.js :)
- onion2k 11y agoIs he? I didn't realise. Talented guy.
- tamat 11y agoLitegl grew as the requirements of webglstudio grew. I encourage my students to do not use lubraries so they have full control of ehat they do. Thanks for the compliment :)
- adam12 11y agoThe readme says litegl is a fork: https://github.com/jagenjo/litegl.js/tree/master#readme https://github.com/jagenjo/litegl.js/tree/master#readme Evan Wallace should get some credit. Evan created that fantastic WebGL Water demo. http://madebyevan.com/ http://madebyevan.com/ https://github.com/evanw https://github.com/evanw
- tamat 11y agoTrue, without his lightgl library this project wont exist, but the first thing I did was to strip all the things I didnt like and improve from there. There is hardly any function in litegl that remains unchanged from lighgl.