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Plus, computer chess, with its alien moves, opened up human thinking on chess, which ties in with the article's point about neural nets causing humans to see ou
by zzalpha 11y ago
Plus, computer chess, with its alien moves, opened up human thinking on chess, which ties in with the article's point about neural nets causing humans to see our own world differently.
- noir_lord 11y agoIndeed (was just editing to clarify on that :) ). It led to something of a renaissance in chess theory. What I'd love to see (and have been tempted to take a crack at) is an engine built purely to play like a strong human with variable strength (things like not always taking the strongest move but not playing like god and then blundering either, not always avoiding mate in 27 plies and such). Shredder does it pretty well but it still feels like a machine, ChessMaster with The King got the closest I've seen.
- tcbawo 11y agoThat would be interesting. It would have to simulate human distraction and emotional ebbs and flows. I imagine ot taking into account feelings like impatience, boredom, and overeagerness.