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Counterpoint: My friend's architecture office has Occulus, and everyone, clients and architects love it. I asked her if anyone experienced any headaches or se
by sireat 11y ago
Counterpoint:
My friend's architecture office has Occulus, and everyone, clients and architects love it.
I asked her if anyone experienced any headaches or seasickness but since there is no action happening just a visual walk through buildings it seems side effects are minimized.
So for architecture Occulus fills a nice niche.
- sayangel 11y agohey sireat! I'd love to learn more about how your friend's architecture office is using the Oculus and what their experience has been with is so far. My company, InsiteVR, makes it super simple for architects to get from 3D modeling software to VR without the headache of programming a game engine or setting everything up. And we use the GearVR so it's wireless, nice res, and easy to set up. Shoot me an email at angel[at]insitevr.com - I'd love an introduction to your friend.
- ghaff 11y agoThis strikes me as a really good use of the technology. As you suggest, it doesn't need to be high frame rate or truly immersive. It just needs to be better than looking at blueprints (which is really hard for untrained people) or, best case, doing a VR walkthrough on a monitor. I wonder if this and AR (e.g. Google Glass) are on a similar trajectory. Lots of hype that near to mid-term--call it over the next 10 years or so--ends up mostly as a relatively niche technology for specific commercial use cases.
- jimbobimbo 11y ago>So for architecture Occulus fills a nice niche. Ditto for plane and car simulators. I'm looking into picking up a headset for playing carsims, but don't think I'll be using it for, say, 3D shooters.
- wpietri 11y agoThe real question for me is if architects end up working in the OR rig or whether it's just a novelty for client demos. As I mention upthread, 3D has a long history as a compelling novelty technology; a real test for me would be whether architects use it every day and the ones who don't have it are demanding it instead of demanding, say, bigger 2D monitors.
- seren 11y agoFor comparison, 3D ultrasound are mostly a gimmick for parents to see their baby face in advance, so to speak. I don't think there is any medical applications where it is actually useful. Still it creates an incentive for doctors to get a 3D ultrasound system because parents could go elsewhere otherwise. You can imagine that, once it becomes more mainstream, architects or estate agent with a VR device would get more traffic. (Better, give me an online estate agent where I can preview the house in VR before going there physically. A few photos are OK but they don't give you a sense of size or volume. And you can't look through the windows to check the view.)
- sayangel 11y agowe've definitely seen architects get real value from VR beyond the novelty. That's definitely one of the harder parts of being a VR company at this stage. Getting people to adopt because its actually valuable and not because it's cool or because they want to be the first. Some of our customers are using it to analyze the impact of re-arranging work spaces or to communicate why design A while more expensive is better than design B. We've been working on and are really excited about using VR to A/B test physical spaces. We do it for websites, why not for the spaces we live in every day? a cool case study: www.interiorarchitects.com/blog/the-future-of-architectural-renderings-at-ia-is-in-virtual-reality/